Sarah Roland
Professional Artist
< Home
Waddle Home is a puzzle game that was originally created for an Oculus Gear VR jam back in 2015. The game changed a lot afterwards, especially the art style! We simplified it and made it more graphically appealing. I helped with concept design, shader authorship, character modeling, rigging, animation, as well as effects! Eventually, we ported the game to Vive as well as PSVR. I helped create trailers, screenshots and other promotional images for the game. Another team at Archiact actually ported the game to mobile AR!